GeForce RTX 5060 Ti Game Ready Driver Out Now, Supports New NVIDIA DLSS 4 Games and Fixes Many Bugs

Alessio Palumbo
GeForce RTX 5060 Ti Game Ready Driver

Today marks the official launch of the GeForce RTX 5060 Ti graphics card (available in 8 and 16GB models), and NVIDIA has also released the related Game Ready driver (version 576.02).

The driver is also optimized for the new slate of NVIDIA DLSS 4 games, chiefly Black Myth: Wukong. The highly successful game created by Game Science runs at nearly 250 frames per second on an RTX 5090 GPU with DLSS Super Resolution set to Performance Mode (output at 4K resolution) and full ray tracing enabled. The RTX 5080 stops at an average of 160 FPS, the RTX 5070 Ti at 138 FPS, and the RTX 5070 at 112 FPS.

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This new Game Ready driver also adds support for 19 new G-SYNC Compatible displays and 6 new Optimal Playable Settings profiles for Deadlock, Grand Theft Auto V Enhanced, Half-Life 2 with RTX, inZOI, Monster Hunter Wilds, and The Last of Us Part II Remastered.

Manufacturer Model HDR Size Panel Type Resolution VRR Range
Acer VG270K V4 Yes 27 IPS 3840x2160 (4K) 48-160Hz
Acer X27U X1 Yes 27 OLED 2560x1440 (QHD) 48-240Hz
Acer X27U X2 Yes 26.5 OLED 2560x1440 (QHD) 48-240Hz
Acer X32 V2 Yes 31.5 OLED 3840x2160 (4K) 48-165Hz
Acer X32 X Yes 32 OLED 3840x2160 (4K) 48-240Hz
Acer X32 X2 Yes 31.5 OLED 3840x2160 (4K) 48-240Hz
Acer XB273K V4 Yes 27 IPS 3840x2160 (4K) 48-160Hz
Acer XV270K V4 Yes 27 IPS 3840x2160 (4K) 48-160Hz
AOC 27G42HE Yes 27 IPS 1920x1080 (FHD) 48-200Hz
ASUS VG249QE5A Yes 25 IPS 1920x1080 (FHD) 48-144Hz
ASUS VG279QE5A Yes 27 IPS 1920x1080 (FHD) 48-144Hz
ASUS VG27AQM5A Yes 27 IPS 2560x1440 (QHD) 48-300Hz
ASUS XG279CNS Yes 27 IPS 1920x1080 (FHD) 48-360Hz
Dell AW2525HM Yes 25 IPS 1920x1080 (FHD) 48-320Hz
Dough ES07E91 Yes 32 OLED 3840x2160 (4K) 48-240Hz
HP OMEN27QS G2 Yes 27 IPS 2560x1440 (QHD) 50-280Hz
GIGABYTE MO27U2 Yes 27 OLED 3840x2160 (4K) 48-240Hz
LG M5/G5/C5/CS5/B5 Yes 97, 83, 77, 65, 55, 48, 42 OLED 3840x2160 (4K) 40-165Hz
Samsung G90XF Yes 27 IPS 3840x2160 (4K) 48-165Hz

Last but not least, the official release notes reveal that this Game Ready driver also fixes many bugs.

  • [Fortnite] random crashes during gameplay
  • [The First Berserker: Khazan] DXGI_ERROR_DEVICE_REMOVED Crash
  • [Star Wars Outlaws] Application will freeze after leaving the game idle for 5+ minutes
  • Game stability issues when playing games with DLSS Frame Generation + GSYNC
  • [Monster Hunter Wilds] Crash after accepting quest with DLSS-FG Enabled
  • [InZOI] Game crashes with error "GPU crashed or D3D Device Removed"
  • [Overwatch 2] Stutter when using VSYNC
  • [Hellblade 2 Senua's Saga] Increased aliasing when using TSR
  • [Hellblade 2 Senua's Saga] Crashing when using Smooth Motion
  • [The Last of Us Part 1] Crash when using Smooth Motion
  • Dithering/banding in some games on RTX 50-series GPUs
  • [Control] Flickering corruption in multiple areas
  • Stutter when using VSYNC
  • VSYNC in NVCP + frame generation causes issues in DLSS 4 games
  • [UNCHARTED: Legacy of Thieves Collection] Artifacts on screen when collecting
    treasures
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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