Funcom Shares Video Showcasing How To Build in Conan Exiles

Alessio Palumbo

Norwegian game studio Funcom shared new video footage of Conan Exiles today via press release.

The open world multiplayer survival game will heavily feature building, crafting and various ways to destroy enemy settlements, which are all aspects covered in the video below. Funcom's Creative Director Joel Bylos said:

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They say that home is where your heart is, but in ‘Conan Exiles’ home is where you keep the hearts of your enemies. Building is a big part of ‘Conan Exiles’ and you will need to build smart and build strong in order to defend yourself from the environment, cannibals, monsters, and of course enemy players. We are working hard to make sure players have powerful tools to build and defend their kingdoms.

In the video, Bylos and Lead Designer Oscar Lopez Lacalle talked about the fact that players will be able to build on mountainsides if they want to, for a more defensible position. They also noted that Conan Exiles is anything but an empty sandbox since there will be plenty of ruins from an ancient civilization lying around the environments. Religion will be very important too; savvy players will build altars for the gods and ultimately summon the gods' avatars to go and wreak havoc on their enemies.

The developers also released a blog post and infographics to specify exactly how the building system is going to work.

Conan Exiles is scheduled to launch on Steam Early Access in late January, while Xbox One gamers will have to wait Spring to play it via the Game Preview program. It will be playable in both single-player and multiplayer modes, on public and private servers alike.

Conan Exiles will support NVIDIA Ansel technology. NVIDIA also helping Funcom with real-time simulated sand.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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