Dying Light 2 Got Delayed, Too; Techland to Share More Info in Coming Months

Alessio Palumbo
Dying Light 2 size world

Dying Light 2 isn't coming out this Spring, in case you were holding out hope. This afternoon, Polish studio Techland announced the game's delay with the following letter shared by the company CEO Pawel Marchewka via Twitter.

To our dedicated Community:

It was a busy year for us as we continued working on our biggest project to date.
We know you are awaiting the game eagerly, and we want to deliver exactly what
we promised.

We were initially aiming for a Spring 2020 release with Dying Light 2, but
unfortunately we need more development time to fulfill our vision. We will have
more details to share in the coming months, and will get back to you as soon as
we have more information. We apologize for this unwelcome news. Our priority
is to deliver an experience that lives up to our own high standards and to the
expectations of you, our fans.

Please stay tuned, and thank you to our fans around the world for your continued
support, patience, and understanding.

Unlike the delays of Marvel's Avengers, Final Fantasy VII Remake and Cyberpunk 2077, Techland did not provide a new estimated release date. This inevitably calls into question the fact that the game will be out this year at all, though it's a bit early to definitively lose hope in that regard.

Related Story “Dying Light 2 Didn’t Feature Any of My Designs; I Wouldn’t Work with Techland Again” Says Chris Avellone

Dying Light 2 is the sequel to the acclaimed open world first-person action/adventure game released in 2015. It's been over five years now, though a sizable expansion titled Dying Light: The Following launched in early 2016. There was also the Battle Royale inspired free-to-play spin-off Dying Light: Bad Blood, launched in September 2018, which however did not enjoy nearly the same amount of acclaim from critics and customers.

Dying Light 2 features some significant changes. Techland brought on board none other than Chris Avellone to work as Lead Narrative Designer and develop the modern 'Dark Ages' setting, which places a huge emphasis on the interactions with other human survivors (during the day, as the zombies mostly roam at nighttime) and the choices picked by the players, which will lead to very different outcomes in pure roleplaying fashion.

Nathan checked out a lengthy demo at E3 2019 and came out even more impressed with Dying Light 2 than he was with Cyberpunk 2077. The game has been confirmed to feature over a hundred hours worth of content, though, which makes the developer's wish for more time understandable.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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