Dragon’s Dogma 2 Ray Tracing Comparison Highlights Disappointing Implementation

Francesco De Meo
Dragon's Dogma 2

A new Dragon's Dogma 2 ray tracing comparison video was shared online, highlighting how the game's implementation is far from being the best we have seen recently.

The comparison, which was put together by ElAnalistaDeBits, highlights how ray tracing brings the most marked differences in interiors and dark areas. In well-lit areas, on the other hand, the differences are very limited and are definitely not worth the performance impact.

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ElAnalistaDeBits also shared earlier today another Dragon's Dogma 2 comparison video that highlights the massive animation and visual improvements over the original version of the game. You can check out this comparison below.

Dragon's Dogma 2 launches tomorrow, March 22nd, on PC, PlayStation 5, Xbox Series X and Xbox Series S worldwide. Learn more about the game by checking out Alessio's review.

This review may read quite negatively, but it's only because of the lofty expectations that surrounded Dragon's Dogma 2. The original game was an amazing foundation to build upon, and yet CAPCOM seemed content with keeping the same strengths without improving much on the weaknesses. Twelve years later, though, the effect cannot be the same. Still, make no mistake: Dragon's Dogma 2 is a highly enjoyable fantasy action/adventure with RPG elements that will provide you with about 40 hours of pure fun. Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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