Dragon Ball FighterZ Ships Two Million Units; Fastest DBZ Game To Do So

Francesco De Meo
Dragon Ball FighterZ

Right before release, Bandai Namco revealed that they expected Dragon Ball FighterZ to be their best launch and biggest game this generation. It seems like they are not too far off, considering what has been confirmed today.

Bandai Namco confirmed today that Dragon Ball FighterZ total worldwide shipments and digital sales amount to two million units, becoming the fastest Dragon Ball game to reach this goal. Results that are well deserved, considering how good the game is.

Related Story Ace Combat 8: Wings of Theve Hands-On — Strangereal Returns With a Propaganda War and a Dead Mentor’s Callsign

Now that Dragon Ball FighterZ has been released, the team is now focusing on updating the game and working on DLC characters. The identity of the upcoming fighters has yet to be confirmed officially, but it seems like the Saiyan Saga Goku and Vegeta, Broly and Cooler may be among them.

Dragon Ball FighterZ is one of the best, if not the best, Dragon Ball game and one of the finest fighting games released in recent years, with an entertaining Story Mode and a combat system that can be enjoyed by both casual and hardcore fans.

Dragon Ball FighterZ is a game that does so much right. It’s a hardcore fighting game experience, as well as a more casual button masher. It’s a competitive fighter, as well as a Dragon Ball side story. Other Dragon Ball games have done Dragon Ball style mechanics better, Xenoverse’s 3D flight feels very authentic, but Dragon Ball FighterZ feels like the best of both worlds, and is one of the very best Dragon Ball games of all time. How the fighting meta will develop is another question entirely, and whether or not tournaments like EVO will allow DBFZ to join its ranks is still up for debate, but this is easily the most exciting new fighter I’ve played in a very long time.

Dragon Ball Fighter Z is now out on PC, PlayStation 4 and Xbox One.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button