Destiny 2 Sandbox Update Promises to Make the Game Faster and More Satisfying to Play

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Feb 2, 2018
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Yesterday, Bungie unveiled their broad Destiny 2 development roadmap, and now they’ve revealed some more specific details about how they plan to improve the embattled shooter. Bungie is promising some fairly significant changes to the sandbox and Crucible parts of Destiny 2, that should make the game faster and more satisfying to play. Here are the general changes coming as part of the “Go Fast Update”:

  • All three glides plus Catapult and Strafe Lift have been retuned and buffed to make them more unique and faster.
  • The mobility stat has had its range expanded and been completely retuned as well.  In short, everyone gets faster and the high end is higher.
  • The players’ ground speed cap has been increased, allowing for faster total movement speed, regardless of how you may get there.
  • Arcstrider, Sentinel, and Striker all move faster, and at the same speed as one another, while in their Supers.
  • Arcstrider, as a whole, is performing well in PvP but mostly due to its neutral game perks. We’ve made the following changes in an effort to get the Super to be a more competitive option: Faster attack animations, faster dodge animations, increased range of all attacks.
  • Supers recharge faster for everyone!
  • We’ve buffed several weapon archetypes (including, but not limited to, Hand Cannons, Pulse Rifles, Sniper Rifles, and Shotguns) and a few specific perks, as well.
  • A key goal here is to make Shotguns, Snipers, and Fusion rifles more prevalent in the game.

The update will also include these Crucible-specific updates:

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  • Player respawn times for all Quickplay modes have been decreased.
  • Power Ammo respawn timers for all Quickplay modes have been reduced ~30%.
  • Power Ammo respawn timers in Survival have been reduced ~40%.
  • Power Ammo respawn timers in Countdown have been reduced ~25%.
  • Ammo counts have been adjusted in relation to these timers, and in relation to weapon type.
  • Enemy players now drop their power ammo on death.
  • The dropped brick is available to anyone until picked up or 30 seconds have passed.

Bungie has also made a couple other tweaks, which go into effect before the speed changes. The Shoulder Charge, which was nerfed a couple weeks ago, has been fully reverted, and Bungie will be fixing a bug that has been causing snipers to flinch too much when hit.

The Go Fast changes will be part of part of Destiny 2’s 1.1.4 update, which drops March 27, and will also include a 6v6 Iron Banner event, Heroic Strike modifiers, and new penalties for Crucible quitters. These updates are all building up to Destiny 2 Season 3, which arrives in May.

Destiny 2 is available on PC, Xbox One, and PS4.

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