Cyberpunk 2077 NVIDIA DLSS 3.7 Comparison Video Highlights Considerable Visual Improvements

Francesco De Meo
Cyberpunk 2077

The latest version of the NVIDIA DLSS upscaler brings significant visual improvements over previous versions in Cyberpunk 2077.

A new comparison video put together by MxBenchmarkPC puts the game running with NVIDIA DLSS 3.5.10, 3.6.0, and the recently released 3.7.0 at the Quality setting with the new "E" preset side by side, highlighting how the preset returns a slightly sharper image, less ghosting, better temporal stability and denoising.

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Following the release of the 2.0 and 2.1 patches, which overhauled many of the game's mechanics and introduced additional features such as a fully functional metro system, development of Cyberpunk 2077 is pretty much concluded, as much of the team has moved onto the development of the second entry in the series. Not that the game needed more work, as Cyberpunk 2077 is now the game it was meant to be when it launched in its broken state back in 2020. You can learn more about the game's current state and its Phantom Liberty expansion by checking out Alessio's review.

Cyberpunk 2077: Phantom Liberty builds upon what was an already great game to deliver more fantastic storytelling (with a spy thriller theme, this time around), exciting combat, and very high-quality side content. The perk tree overhaul is a major improvement to progression, and additions like vehicle combat and the overhauled police system are very welcome, albeit not game-changing. If you've been holding out on Cyberpunk 2077 until now, you'll find a huge game with over 120 hours of quality content and an incredibly immersive game world to literally lose yourself in. On top of that, it's by far the most beautiful and technically advanced game available if you have the hardware for it (PC and RTX 40 GPU).

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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