Call of Duty: WWII Devs Promise Better Anti-Cheating Tech for PC at Launch

Oct 5, 2017
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The Call of Duty: WWII PC open beta wrapped up earlier this week, and overall response to the new boots-on-the-ground multiplayer was fairly positive. That said, it was far from a flawless experience, with some testers expressing frustration that cheaters were already having their way with the game. Needless to say, a game being widely exploited before it’s even fully released isn’t a great sign of things to come.

Thankfully, Call of Duty: WWII developer Sledgehammer Games have heard the complaints and pledged to make things right. According to Sledgehammer, Call of Duty: WWII’s full suite of anti-hacking/cheating tech wasn’t yet implemented in the beta, and security will be tighter in the final game.

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“Based on your feedback and our continued testing there are a number of additional changes we are working on for launch. Sadly, there are always those who aim to spoil the fun, even in a beta. We have yet to deploy the suite of anti-cheat/hacking technology we will use when the full PC game is live. We take a level playing field extremely seriously and will monitor this as a top priority on an ongoing basis.”

Sledgehammer also promised a variety of other tweaks and fixes based on fan feedback, including:

  • Scroll bars on options that scroll.
  • Allow numerical entry to mouse and controller sensitivity options (in addition to slider).
  • Streamline the exit of the game.
  • Clearly indicate being in Party status in UI.
  • Making the resolution options more clear and consistent.
  • Video option video memory indicator.
  • Warnings about video memory over-commitment.
  • Option to bind lean left/right keys in multiplayer.

Unchecked cheating has been a persistent issue for Call of Duty on PC, so hopefully Sledgehammer can back up their reassuring words. Call of Duty: WWII promises to boost the series’ multiplayer in a variety of exciting ways, so it would be a shame if cheaters ruined the fun on PC.

Call of Duty: WWII storms onto PC, Xbox One, and PS4 on November 3rd.

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