Bungie Outlines Growth Plans with New Offices, New IPs, and TV/Film

Alessio Palumbo
Bungie

Bungie issued an interesting press release this afternoon, revealing major growth plans in multiple key areas, starting with an 'extensive expansion and redesign' of its current headquarters in Bellevue, Washington. The project, scheduled to be finished in Fall 2022, will almost triple the overall footprint of Bungie HQ; in addition to that, state of the art facilities will be built to support multiple project teams, including outside Destiny (likely a reference to the new IP that has been funded by NetEase). Jonny Ebbert (Chief Creative Officer) and Zach Russell (General Manager, Incubation) have been specifically assigned to drive the creative vision behind the building of new worlds, with at least one new IP set to hit the market before 2025.

Bungie is also planning to expand the Destiny IP into additional media, with Mark Noseworthy (Vice President, Destiny Universe) and Luke Smith (Executive Creative Director, Destiny Universe) appointed to oversee this while Justin Truman (General Manager, Destiny 2) takes over the development leadership of the game.

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Another sign of the expansion in TV and films is the addition to the Board of Directors of finance and strategy executive Trace Harris and Pamela Kaufman (President of Global Consumer Products for ViacomCBS). CEO Pete Parsons said:

We're grateful and humbled that our independent success allows us to invest in our talented people and headquarters this year and are delighted to welcome Trace Harris and Pamela Kaufman to the Board of Directors. The past several years have been a time of tremendous growth and opportunity for Bungie. We are home to some of the brightest and best talent in the industry. and we look forward to expanding upon both our talent pool this year and increasing the resources to support them. Trace and Pamela also bring incredible media and entertainment experience, and we're looking forward to taking advantage of their proven acumen as we continue to build the future of our company.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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