Bloodborne Runs at 30 FPS on Playstation 5, but Performance Is More Solid Than on PS4 Pro

Francesco De Meo
Bloodborne

Many PlayStation 4 games run with higher framerates on PlayStation 5, but sadly From Software's Bloodborne is not among them, although the game does benefit from the console's increased power.

Speaking on Twitter, well-known dataminer Lance McDonald confirmed that the PlayStation 4 exclusive runs at 30 FPS on PlayStation 5, the frame pacing issues still not fixed. The game, however, has better performance on the new console, as it manages to keep steady 30 FPS in sequences where it struggled on PlayStation 4 Pro. Dark Souls 3 and Sekiro: Shadows Die Twice have also been confirmed to run at 60 FPS on the new console.

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With Bloodborne not running at 60 FPS on PlayStation 5, the only way to experience From Software's excellent action role-playing in glorious 60 frames per second will be with the hack Lance McDonald promised to release to the public last month.

While not being an official part of the Souls series, Bloodborne shares many of the design philosophies of the franchise developed by From Software, including the high-challenge level, intricate level design, and more.

A Terrifying New World: Journey to a horror-filled gothic city where deranged mobs and nightmarish creatures lurk around every corner.

Strategic Action Combat: Armed with a unique arsenal of weaponry, including guns and saw cleavers, you'll need wits, strategy, and reflexes to take down the agile and intelligent enemies that guard the city's dark secrets.

Ever-changing Chalice Dungeons to Explore: Use holy chalices to gain entrance to a network of vast underground ruins, filled with traps, beasts, and rewards, to explore and conquer alone or with others. These procedurally generated dungeons offer brand new challenges to master, and can be uploaded or shared with friends.

Bloodborne is currently available on PlayStation 4. The game is also playable on PC via the PlayStation Now service.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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