Black Myth: Wukong Unreal Engine 5 Game Shown in New Stunning Gameplay; Will Support NVIDIA DLSS

Alessio Palumbo
Black Myth: Wukong

After the leaked tease, Black Myth: Wukong did get a brand new 12-minute long gameplay trailer, courtesy of none other than NVIDIA. The announcement of the day is, in fact, that the game is the first Unreal Engine 5 title to officially support Deep Learning Super Sampling (DLSS) for increased performance.

Last we heard, the game was targeting a 2023 release, even though the developers at Game Science clarified in a Q&A on the official website that they won't launch Black Myth: Wukong until they're completely satisfied with it. The action/adventure title will be out for PC and consoles, and even cloud platforms are being considered.

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Not much is known about it, other than its obvious inspiration, the famous Chinese novel Journey to the West. Here's how the worldbuilding approach was described by Game Science.

We depict this Eastern superhero's epic with a DEVOTED HEART.

The story of WuKong tells more than WuKong himself. The monkey is the leading role for sure, but he still is a small part of the whole vivid world.
There are plenty of intriguing characters and thought-provoking dialogues in Journey to the West, not to mention the darkness veiled. We applaud when WuKong defeats those so-called "villains", but who are they indeed? Why they go against our heroes?

Cunning fairies, brutal monsters, amorous lords or coward gods... We are curious about their fear and love, goodwill and hatred, obssessiveness and daily life.

In virtue of high quality graphics, sufficient details, immersive combats and great storyline, we are able to build that Eastern fantasy world alive in our heart, instead of only picturing some major characters. This is a wide wild romantic world, suffused with fancy and mystery, yet still seems truly existing. Black Myth: WuKong is our first attempt to create this ultimate fictional universe.
The dark night has given us piercing eyes, we will use them to discover our destiny.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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