Battlefield V Proximity Chat May Come In The Future; Per-Object Motion Blur May Be In For PC Version

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Nov 5

Battlefield V, the new entry in the series developed by DICE, is now very close to release, and members of the development team have been talking about features coming to the game at launch and beyond lately. A few hours ago, multiplayer producer David Sirland revealed some additional information on some of the game’s features.

Speaking about voice chat, David Sirland confirmed that it has been updated and some new features are in. Additionally, he confirmed that proximity chat is not in yet, but it’s something he’d like for vehicles.

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David Sirland has also been asked about motion blur. Apparently, per-object motion blur is in, but only on PC on the highest settings

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Speaking about latency, David Sirland confirmed that they are targeting a higher framerate than 60 frames per second, especially on devices supporting 120hz output like the Xbox One X.

Last week, a new Battlefield V trailer has been released, showcasing the 8 multiplayer maps that will be available at launch. The maps are Hamada (North Africa), Aerodrome (North Africa), Twisted Steel (France), Arras (France), Rotterdam (Holland), Devastation (Holland) Narvik (Norway), and Fjell 652 (Norway.

Battlefield V launches on PC, PlayStation 4 and Xbox One on November 20th.