Anthem Dev Talks About Loot Boxes; Many On The Team Share General Sentiment

Francesco De Meo
Anthem

With so many games getting loot boxes lately, players are becoming worried that this trend is going to continue with other major AAA titles launching in the future, such as BioWare's next big RPG, Anthem. Recently, a member of the development team commented on the matter, stating that the team actually shares some of the general sentiment on the matter.

On the Anthem subreddit, Brenon Holmes addressed concerns regarding loot boxes in Anthem, saying that the team is still discussing the matter and many of the team share players' views on the matter.

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I hear you. We're talking a fair bit about this at the moment. I can't really talk about it too much, but it's an ongoing discussion.
And if it helps at all, we're gamers too. 🙂 A bunch of folks on the team have similar positions on monetization... so that perspective is definitely represented.

Holmes further elaborated on what he thinks would be a fair implementation of microtransactions and loot boxes.

I think it has more to do with the philosophy around it, the first thing that most people do is look at the value of the "sweat currency" as compared to the premium currency.
Personally I prefer games where the ratio is somewhat reasonable... ie: I can reasonably acquire currencies to purchase things through regular play.
Personally, I also don't like it when some things are only available for premium purchase.

Anthem is scheduled for a late 2018 release in all regions on PC, PlayStation 4 and Xbox One.

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About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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