We Happy Few Devs on PS4 Release: “Never Say Never”; Early Access Pinned For Mid-2016

Alessio Palumbo
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We Happy Few is an UE4 powered first person survival game set in a dystopian alternate version of England, 1964. Developed by Canadian studio Compulsion Games (mainly known for Contrast), it was successfully Kick-started in July 2015 for $335K.

The game is set in the fictional city of Wellington Wells, which is going to be procedurally generated in order to provide a completely new environment each time the players fail or succeed. Their task will be to blend in as a Downer, that is to say someone who explicitly refrains from taking Joy, the drug which keeps the entire population under control in Wellington Wells; the ultimate goal being the escape from the city itself, of course.

We Happy Few is currently scheduled for release on PC and Xbox One, though this recent tweet does shed some hope for PlayStation 4 users: while the developer is focused on these platforms right now, it also said "never say never" hinting that there's a chance. Then again, it would be hard not to be interested in the huge PlayStation 4 market with its over 36 million units sold.

Just a few hours ago, Compulsion Games confirmed that the Early Access version of We Happy Few (including Game Preview for Xbox One) will be available in Mid-2016 while the full release date is not decided yet.

If you're going to PAX East (Boston, April 22-24), you'll be able to play the game as the developer confirmed its attendance.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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