
The recent news of Fable Legends being cancelled and Lionhead Studios shutting down are taking the gaming industry by storm.
While Fable Legends had a troubled development phase and a similar outcome was not quite inconceivable, Microsoft's decision to shut down Lionhead entirely is definitely unexpected. The first reactions have already appeared on Twitter and one former developer in particular, Daniel Gray (who worked as Producer on Milo&Kate and Fable 3), went pretty hard on Microsoft calling them the destroyer of first party studios and even picturing a dedicated executioner in Redmond for these purposes.
Really sad to hear the news about Lionhead. Microsoft really are the destroyer of first party studios. Seven years ago was a different story
— Danny Gray (@Dan_Gray) March 7, 2016
@Fluttermind @Fireproof_Barry I imagine there’s a “first party studios” executioner that waits in Redmond until the day of reckoning.
— Danny Gray (@Dan_Gray) March 7, 2016
While the sadness and anger at the news is understandable, when reviewing the recent history of Microsoft Game Studios there really haven't been such high profile closures in the last few years.
The biggest ones were likely the closure of FASA Studio and Ensemble/Aces Studios, but these happened in 2007 and 2009, respectively. However, since then they've built 343 Industries, The Coalition, Decisive Games and acquired Mojang, while also signing a multi-year, multi-title publishing deal with Undead Labs (the folks behind State of Decay).
In these cases, the worst situation is not consumers losing a game but rather game developers losing their jobs. However, it looks like there will be several offers on the table for Lionhead folks. Gray himself called the studio a breeding ground for awesomeness and already said he'd be interested in hiring people for ustwo.
So many superb devs have been born out of LH. It’s a breeding ground for absolute awesomeness. I owe my career to that place T_T
— Danny Gray (@Dan_Gray) March 7, 2016
On the flip side I’d love to hire some of the lovely LH peeps. What’s an appropriate time to leave before scouting? I feel bad.
— Danny Gray (@Dan_Gray) March 7, 2016
The Chinese Room Co-Founder Jessica Curry also mentioned that there are open positions for those interested.
https://twitter.com/jessicacurry2/status/706862866930991104
Similarly, Phil Elliott (Creator of Square Enix Collective) pointed the Danish folks at Press Play, also axed today by Microsoft, to the openings at IO Interactive.
@ZhugeEX @LionheadStudios To the folks at Press Play, there are some openings @IOInteractive if it helps https://t.co/nvdfOQfeTW
— Phil Elliott (@Sly_Rebirth) March 7, 2016
Wccftech obviously wishes the best to all Lionhead developers affected. It will also be interesting to see what Microsoft intends to do with the Fable IP now. Whatever comes out of it, we'll be sure to report back to you.
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