The Division Dev: A Lot Is Going On in Update 1.2, We Know It’s the Last Chance To Entice Players

Alessio Palumbo

The Division is one of the most discussed games right now. After breaking several records in sales, the online shooter/RPG hybrid was recently the focus of many complaints about bugs, glitches and exploits currently in the game.

However, Ubisoft Massive has been working feverishly to fix the outstanding issues. One comment in particular, posted earlier today on Reddit by Online Infrastructure Engineer Jan Harasym, who goes by the name of Dijit both on Twitter and Reddit.

He stated:

A lot is going into 1.2, we're aware that it's the last chance to really entice players (and show them we're not retards).

Unfortunately, the entire history of his Reddit posts has since been deleted probably at the behest of Ubisoft (who may not have been very happy about the statement), but not before the community noticed it.

Many users expressed hope at the employee's acknowledgement of the situation and then decried the fact that his posting history had been erased. A thread on the official forums also spawned, with fans asking Ubisoft not to punish Harasym especially since he had always been one of the developers who interacted more with the community: for instance, he collected the Gamertags of users affected by the Xbox One 1.1 patch issue.

Patch 1.2, codenamed Conflict, will "change the way you play" in the Dark Zone and add another Incursion set in the Columbus Circle. On the cheating side, Ubisoft announced today that they implemented several improvements and will lay out bans in the next few days; Community Manager Natchai also confirmed on the official forums that Ubisoft Massive is preparing a comprehensive response to the topic raised by veteran programmer Glenn Fiedler, who questioned the integrity of The Division's network model.

I've posted an opinion piece on why a patient stance towards the inevitable troubles of a newborn online game like The Division is most productive. If you're playing the game, how much have these issues impacted your experience so far? Let us know below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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