Your Actions in Death Stranding Could Lead to the Death of Some NPCs

Alessio Palumbo
Death Stranding

Death Stranding got a lot less mysterious after Kojima Productions shared two lengthy gameplay presentations of the game at Tokyo Game Show 2019 last month. However, there's still plenty we don't know about it.

For instance, in an event held this Friday at the Garage Museum of Modern Art in Moscow, Hideo Kojima revealed (as reported on Reddit) how there's an NPC in Death Stranding that is at high risk of dying due to the player's actions.

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We have a character who lives deep underground. He is sick and needs medicine, and Sam can deliver it. Since this happens at the beginning of the story, this is a must. After completing this quest, the player himself chooses the following actions: you can constantly go to the old man and carry medicine; you can deliver other items; You can listen to his stories from the past.

But the player is constantly moving forward and moving away from the character. And I'm sure that there are gamers who forget about this old man. And then they will remember and return to it. Since they have not carried medicine to him all this time, he will die by this moment. Through such actions, a connection arises with the character.

We really hope that the significance of the connection between people - how it is formed, how it develops - will be revealed, and it will be interesting for you to play it.

This is going to be an interesting dilemma for Death Stranding players. Will you lose time and go back to deliver medicine to this old man, even if the trip gets longer and longer, or will you just leave him to his misery?

Everyone will be able to decide for themselves once Death Stranding ships. It won't be long now, with the game due for release on November 8th for PlayStation 4.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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