Xbox Series X Auto-HDR Feature Delivers Impressive Results, According to New Video

Francesco De Meo
Xbox

The Xbox Series X auto-HDR feature seems to work quite well for several titles, according to a new video shared online today.

The video, shared by VentureBeat's Jeff Grubb, takes a look at the feature and confirms that every tested game maxes out at 1,000 Nits, which is considered to be the gold standard for the bright highlights in an image.

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I've tested auto-HDR in a number of backward compatible games on a preview version of the Xbox Series X hardware. And it's a big benefit. Every game I tested maxes out at 1,000 Nits, which is a measure of luminance. When it comes to HDR, 1,000 Nits is a gold standard for the bright highlights in an image.

 

The Xbox Series X and Xbox Series S will improve backward compatible games not only with the auto-HDR feature but also with improved performance, and the Quick Resume feature.

Backwards compatible games run natively on the Xbox Series X hardware, running with the full power of the CPU, GPU and the SSD. No boost mode, no downclocking, the full power of the Xbox Series X for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, many times even higher performance than the games saw on their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backwards compatible titles also see significant reductions in in-game load times from the massive leap in performance from our custom NVME SSD which powers the Xbox Velocity Architecture.

In addition, the new Quick Resume feature was designed to not only work with new games, but it can also be enabled for backward-compatible titles. Quick Resume enables players to resume exactly where they left off, across multiple titles, ensuring gamers can get right back to the fun in an instant.

The Xbox Series X and Xbox Series S launch on November 10th worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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