Unreal Engine 5 Makes Running Games at Native 4K Resolution a Challenge on an RTX 4080

Francesco De Meo
Unreal Engine 5.6

The NVIDIA RTX 4080 GPU is among the most powerful available on the market, but even so, it struggles quite a bit running Unreal Engine 5 games at native 4K resolution with decent performance.

A new comparison video shared by MxBenchmarkPC highlights how the NVIDIA GPU has trouble running the vast majority of Unreal Engine 5 games, such as Nobody Wants to Die, Senua's Saga: Hellblade 2, Lords of the Fallen, The First Descendant and Remnant 2, at native 4K resolution at framerates higher than 30 FPS. Only with the help of NVIDIA DLSS, the GPU can reach 60 FPS and above in these games, although in more than a few cases, performance still isn't at the level it should be.

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The fact that even games that don't use some of the Unreal Engine 5 most taxing features, like Lumen and Nanite, can't run decently at native 4K resolution even on an RTX 4080 isn't particularly surprising, as over and over in the past few weeks we have seen how demanding is the new version of the engine by Epic. Seeing a game powered by the engine run at native 4K resolution with decent performance, in particular, may be something we won't often see, even with more powerful hardware, as the engine has been built around upscaling.

The latest version of Unreal Engine 5 is version 5.4. You can learn more about the changes introduced by it on the engine's official website.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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