Interviews Page 9 of 25

Phantom Liberty

Phantom Liberty Q&A – Cyberpunk 2077 Is Getting a New Ending and Tons of New Content to Make Night City Alive

Jun 11, 2023
Remnant 2

Remnant 2 Q&A – Dev Confirms Bigger Levels and Increased Verticality

Jun 10, 2023
Layers of Fear

Layers of Fear Tech Q&A – Anshar Studios Talks Shipping the First UE5 Third-Party Game with Lumen on Spotlight

Jun 7, 2023
Bad Brain Game Studios

Bad Brain Game Studios Q&A – Building an Open World Spielberg ft. King Coming of Age Story

Jun 6, 2023
Black Desert Land of the Morning Light

Land of the Morning Light Black Desert Q&A – Pearl Abyss Ditches Monster Grinding for Boss Blitz

Jun 5, 2023
Popul8 Generative AI

Popul8 Q&A – How Generative AI Can Solve One of Gaming’s Age-Old Issues

Jun 2, 2023
Warhammer MMO

Warhammer MMO Q&A – Jack Emmert Wants an Accessible Game That Represents the IP with Care

May 26, 2023
Boosteroid

Boosteroid: There’s No Evidence of Activision Games Joining the Cloud Any Time Soon; CMA Is Slowing Innovation

May 4, 2023
System Shock

System Shock Q&A – The Difficult Journey of Remaking a Classic, from Guatemala to Atari

Apr 28, 2023
Diablo IV

Everything You Ever Wanted to Know About Diablo IV Customization / Respec / Progression / Crafting Systems

Apr 25, 2023
PIONER

PIONER Q&A #2 – Devs Reveal PvE/PvP Mechanics of This STALKER-Like MMOFPS, Confirm Beta in 2023

Apr 24, 2023
Generative AI Inworld Bannerlord

A Chat with the Game Modder Making Waves with Generative AI

Apr 21, 2023
Disabling Intel E-Cores On Hybrid CPU Nets 50% Better Performance In Atlas Fallen

Atlas Fallen Q&A – Deck13 on Length, Genre Switch, and the Delay

Apr 19, 2023
Luna Abyss

Luna Abyss Q&A – Devs Confirm DLSS 3, Discuss Destiny Comparisons and Cosmic Horror Inspirations

Apr 18, 2023
Tango Gameworks Hi-Fi Rush

Hi-Fi Rush Q&A With Director John Johanas on Reception, Working With Mikami, and More

Apr 17, 2023
Button
Immortals of Aveum

Immortals of Aveum Q&A – ‘We Want Players to Express Their Preferred Battlemage Playstyle’

Apr 13, 2023
Cyberpunk 2077 Path Tracing

Cyberpunk 2077 Path Tracing Q&A – ‘Plenty of Room to Further Improve on What We Achieved’; OMM Support Coming

Apr 12, 2023
Diablo IV

Diablo IV Endgame Q&A – Devs Confirm It’ll Never Be an MMO, Though Roles Mechanics Will Be Expanded Over Time

Apr 12, 2023
Overwatch 2

Blizzard Provides Deep Look at Overwatch 2’s New Hero Lifeweaver – Abilities, Story, and More

Apr 4, 2023
Star Wars Jedi

Star Wars Jedi: Survivor Q&A – Devs Discuss Much Bigger Exploration, Expanded Combat, Improved Accessibility

Apr 3, 2023
Hill Agency

Hill Agency Devs on Their Unidealized Cyberpunk Indigenous Future, Inspirations, and More

Mar 31, 2023
Boundary

Boundary EA Launch Q&A – Devs Explain Long Delays, Confirm Removal of DLSS (and RTX) in Favor of FSR2 and XeSS

Mar 24, 2023
redfall story trailer

Redfall Hands-on & Q&A – Harvey Smith Talks Length, Open World Challenges, and Differences with Previous Games

Mar 22, 2023
Dead Island 2

Dead Island 2 Hands-on and Q&A – Devs Comment on Game Length, HELL-A Setting, and Open World Boredom

Mar 13, 2023

Black Desert 7th Anniversary Q&A – Executive Producer Talks Land of the Morning Light and Much More

Mar 10, 2023
Wayfinder

Wayfinder Q&A #2 – Developers Share More Details on Character Progression, Game Mechanics of This MMO-Lite

Mar 8, 2023
Bellatores

Bellatores Q&A – PC MMORPG Gets In-Depth Info on PvP, Combat System, Game Mechanics, UE5, and Release Window

Mar 2, 2023
Final Fantasy XVI

Final Fantasy XVI Developer Interview – New Engine With No Forspoken Tech, Arcade Mode, Global Leaderboards

Mar 1, 2023
Warhaven

Warhaven Q&A – Dev Talks eSports Ambitions and Game Mechanics, Says DLSS 3 Boosts FPS by 80-100% Over DLSS 2

Feb 23, 2023
New World

New World Is Getting Seasons and Season Passes; Devs Share 2023 Roadmap and Other Details in Roundtable Q&A

Feb 22, 2023
The Dark Pictures: Switchback VR

The Dark Pictures: Switchback VR Q&A – Supermassive Talks Utilizing PS VR2’s ‘Fantastic’ New Features

Feb 22, 2023
Microsoft Nintendo analyst

Analyst Says Microsoft/Nintendo CoD Deal Is a Win-Win for All, Comments on Game Pass and Slowing Switch Sales

Feb 22, 2023
Hitman Freelancer

Hitman Freelancer Q&A – IOI Devs Talk About Designing the Game Mode, Its Reception Upon Release and More

Feb 20, 2023
The Cycle: Frontier

The Cycle: Frontier Q&A – Dev Talks No More Wipes, Scoping Switch to UE5 and More; DLSS 3 Coming Early March

Feb 17, 2023
Button