Interviews Page 8 of 25

NPCx

NPCx Q&A – This AI-Based Tech Can Cheaply Animate NPCs and Even Create Drivatar-like Player Clones

Nov 3, 2023
EA Sports WRC

EA Sports WRC Tech Q&A – Codemasters on Switching to UE5; No Plans to Add Lumen or Nanite, Maybe DLSS3/FSR3

Nov 2, 2023
Boosteroid

Boosteroid Talks Restructured Microsoft/ABK Deal, Hopes to Add ABK Games Soon Alongside 4K Servers Made by AMD

Oct 25, 2023
RIPOUT

RIPOUT Q&A – Co-Op Horror Game May Add AMD FSR 3 & Intel XeSS in Early Access; Consoles Coming in Q1 2024

Oct 24, 2023
The Lord of the Rings: Return to Moria

The Lord of the Rings: Return to Moria Q&A – Dev Talks Post-Launch Roadmap and Having the Genre’s Best Combat

Oct 23, 2023
Endless Archive

Elder Scrolls Online Devs Discuss Update 40’s Endless Archive Infinite Dungeon-like Experience and Its Future

Oct 13, 2023
Myth of Empires Studio Wildcard

Studio Wildcard CEO Opens Up on Unique Myth of Empires Resolution, Is Interested in Publishing More Games

Oct 12, 2023
Meta Quest 3

Meta Quest 3’s High-Resolution Colour Passthrough Is a Game Changer for VR, Says Keywords FQA Manager

Oct 11, 2023
The Alters

The Alters Preview and Q&A – 11 bit Studios Adds Branching Narrative Layers to Base Building Survival Genre

Oct 4, 2023
Warhammer 40K Darktide

Warhammer 40K Darktide Patch 13 Preview and Q&A – Class System Overhaul, Xbox Specs and PC Performance Boost

Oct 3, 2023
Frostpunk 2

Frostpunk 2 Preview and Q&A – Developers Explain Focus on Politics, Praise AMD FSR 3

Oct 2, 2023
Alan Wake 2

Alan Wake 2 Q&A – Sam Lake on the Remedy Connected Universe and Moving Toward Open World Games

Sep 27, 2023
Warhammer 40K: Rogue Trader

Warhammer 40K Rogue Trader Q&A – Owlcat on Addressing Beta Feedback, Improving Romances and Thanking Larian

Sep 25, 2023
Witchfire

Witchfire Q&A on Long Dev Phase, EGS Exclusivity, DLSS 3’s Phenomenal Boost, FSR/XeSS Support and System Specs

Sep 15, 2023
T-Minus Zero Entertainment

T-Minus Zero Q&A – NetEase’s Latest AAA Team Plans Ambitious Things Never Before Seen in Online Games

Sep 11, 2023
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Fang and Claw

Fang and Claw Q&A – AAA Veterans Band to Work on the Next Evolution of Fantasy Combat Sports Games

Sep 4, 2023
Last Epoch

Last Epoch Q&A on Runemaster Class, 1.0 Launch, and Advantages over Diablo IV

Aug 23, 2023
Dustborn

Dustborn Q&A – Red Thread’s First Attempt at Action/Adventure

Aug 22, 2023
Granblue Fantasy: Relink

Granblue Fantasy: Relink Interview and First Impressions – 20-25 Hours of Story, Up to 100 Hours of Content

Aug 22, 2023
Skyrim Path Tracing Marty

Path Tracing ReShade Q&A with Pascal Gilcher (AKA Marty McFly) – How It Works, When It’s Out, and More

Aug 14, 2023
Lords of the Fallen

Lords of the Fallen Q&A – Hexworks Talks Lore, Co-Op, PvP, Multiple Endings, NG+ and More

Aug 10, 2023
Baldur's Gate 3

Baldur’s Gate 3 Final Q&A – Larian on Origin vs Custom Characters, Rule Changes, Crossplay and More

Jul 31, 2023
Phantom Blade Zero

Phantom Blade Zero Q&A – Dev Says Bosses are the Game’s Highlights, Confirms Hardware Ray Tracing & PS5 Specs

Jul 28, 2023
Remnant 2 Remnant II

Remnant II Is Powered by UE5, Though It Doesn’t Use Lumen Yet

Jul 19, 2023
Remnant II

Remnant II Final Q&A – Gunfire Talks Lore, Combat, Scaling, and More

Jul 19, 2023
Portal: Prelude RTX

Portal Prelude: RTX Is Out Today and We’ve Got the Scoop on RTX IO, RTX Remix, and Much More from NVIDIA

Jul 18, 2023
Enshrouded

Enshrouded Q&A – Keen Games Explains All About Its Zelda meets Valheim Game

Jul 14, 2023
Behaviour

Behaviour Interactive Opens New UK Studio, Rescuing 90% of Ex Antimatter Games Employees

Jul 12, 2023
Adventure Forge

Adventure Forge Q&A with Jordan Weisman – Unleashing Creators with a No-Code Tool

Jun 28, 2023
Blank

Blank Studio Q&A – Ex CD Projekt RED Devs Talk About Their Post-Apocalyptic Character Driven Game

Jun 26, 2023
Nobunaga's Ambition: Awakening

Nobunaga’s Ambition: Awakening Preview and Q&A with Director Ryu Michi

Jun 22, 2023
XDefiant

XDefiant Q&A – Executive Producer Talks About Nailing Controls, Adding Input-Based Matchmaking

Jun 15, 2023
Assassin's Creed Mirage

Assassin’s Creed Mirage Q&A – Ubisoft Confirms the Ability to Hit Any Target in Any Order

Jun 14, 2023
Alan Wake 2 Alan Wake II

Alan Wake 2 Q&A – Devs Confirm 20 Hours Length, Aren’t Concerned with October’s Competition

Jun 13, 2023
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