The Solus Project Gets Huge Free Expansion, Adding 3 Hours of Story

Alessio Palumbo

GRIP Digital and Teotl Studios announced a huge free expansion coming to The Solus Project via a press release today. The Highpoint Expansion is actually already available on PC via Steam & GOG, while it will release on Xbox One this Friday.

In “The Highpoint Expansion” the player will explore the new and very vertical Highpoint island, along with its accompanying massive cave level. Tons of new content is added in this free expansion, with over three hours worth of additional story and gameplay including a new cave look, acid lakes, dozens of strange flying orbs, a monstrous creature, and, last but not least, a massive windmill.
The plot thickens as the player ventures ever deeper into the world of The Solus Project and begins to understand even more of what has happened on the planet.
Alongside the new content a large new patch is included fixing known bugs and balancing dozens of existing features. The game is still part of the Xbox Game Preview Program, Steam Early Access and GOG Games in Development so players can leave feedback for the developers if they find any issues and help them to make the game ready for the full release in May. They can use any contact method directly in the game for reporting the bugs.

The Solus Project is a single player exploration/adventure game with survival elements, set on a mysterious planet. Reception has been great so far on Steam Early Access, with over 88% of the reviews recommending the game; you can read more about it in our exclusive interview with Creative/Project Lead Sjoerd De Jong.

There's also a dedicated trailer for this update embedded just below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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