The Elder Scrolls VI (which has been such a long time coming that Todd Howard jokingly forgot about it in early 2026) will be set in Hammerfell, and it will come with mechanics like a political system and more.
On their Twitter profile, SKULLZI, who has proven to be reliable in the past when it comes to Bethesda rumors, shared a report coming from an anonymous but credible source about The Elder Scrolls VI and some other projects in the works at the publisher.
Speaking about The Elder Scrolls VI, the report says that the game will be set in Hammerfell and will have a political system. Betrayals, marriage, and factions will also play some role in the game, which is currently targeting a 2025, 2026 release date (which is more likely to be closer to 2028 and beyond). Interestingly enough, the game will also not feature dragons.
The report also goes over other The Elder Scrolls projects. Apparently, series remasters, as well as Fallout series remasters are currently in the works by inXile Entertainment, as well as a potential 4X strategy game.
After SKULLZI shared their report, another reliable insider, Shpeshal Nick, confirmed that the report aligns almost perfectly with what he knows, with the exception of the lack of dragons in The Elder Scrolls VI.
While both SKULLZI and Shpeshal Nick have proven to be reliable in the past, we have to take all the new TESVI information with a grain of salt. The game is still in the early stages of development, so there's a good chance that things may change in the final version.
No matter how development is proceeding, the team behind The Elder Scrolls VI is likely facing immense pressure from a no-win situation, created by fans' massive expectations and Skyrim's status as one of the best games of all time. Hopefully, the team will avoid getting crushed by this pressure, and deliver a game worthy of being the successor to such a celebrated game.
While development of The Elder Scrolls VI continues, fans of the Fallout series are eagerly anticipating news of the next entry in the series. Those wishing for the franchise to return to its roots, however, will be disappointed, as Bethesda doesn't really understand them, according to Fallout New Vegas lead developer Chris Avellone
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