Sucker Punch: We Don’t Have Pressure to Increase Scope of Ghost of Tsushima Just for the Sake of It

Alessio Palumbo
Ghost of Tsushima

Sucker Punch has been silent for a long time after the release of inFamous: Second Son and the standalone inFamous: First Light shortly after the PlayStation 4 launch.

Then, last year around this time, Ghost of Tsushima was revealed at Paris Games Week 2017 as their next game. Set in 1274 on the island of Tsushima, the game features the last samurai trying to fight back the first Mongol invasion of Japan.

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In an interview published yesterday by GamesIndustry, Game Director Nate Fox stressed that Sucker Punch is not concerned with increasing scope just for the sake of it as some open world games are doing nowadays.

We really want to bring the samurai fantasy to life. When we make decisions about what's in and out of the game, we just ask 'Is this going to make you feel more like a wandering samurai?' There isn't this pressure just to increase scope for the sake of scope. We only put it in if it helps that core fantasy of being a wandering samurai.

Fox then talked about how the team ended up choosing the somewhat underutilized setting of Feudal Japan.

Games are moving around. Feudal Japan just happened to be a place that, as a developer, I know I was eager to spend a lot of time trying to recreate. And as a gamer, I really wanted to play an open-world samurai game. And that's just one excellent place in history - there are so many more.

So yeah, I do think that there are a lot more spaces to play in and I wish the industry would get a little bit wider. That said, I think the industry does a pretty good job at going to places that are unexpected.

There is no release date yet. However, Ghost of Tsushima could very well launch at some point next year considering that Sony Worldwide Studios Development Head Scott Rohde already played an early build of the game in late 2015. Sucker Punch is a subsidiary of Sony Interactive Entertainment, in case you didn't know, which means the game will be a PlayStation 4 exclusive.

The year is 1274. Samurai warriors are the legendary defenders of Japan—until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population. As one of the last surviving samurai, you rise from the ashes to fight back. But honorable tactics won’t lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting—the way of the Ghost—as you wage an unconventional war for the freedom of Japan.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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