Sonic Frontiers Already Sold Over 2.5 Million Units Globally

Alessio Palumbo
Sonic Frontiers

Today, SEGA announced via Twitter that Sonic Frontiers sold over 2.5 million units globally since its launch a little over a month ago. It's certainly a powerful debut for the first franchise installment inspired by open world game design.

In Wccftech's review, Francesco rated the game 8 out of 10 after largely enjoying the experience.

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So, is Sonic Frontiers the game that breaks the almost constant disappointment fans must go through? It definitely is, in my opinion. While the experience is far from perfect, the game's direction is a solid foundation upon which Sonic Team can build the future of the series. I sincerely hope that this time around, the developer doesn't discard this new direction and actually uses it as the basis for the future of the Sonic the Hedgehog series.

Sonic Frontiers may not be the best Sonic the Hedgehog ever made, but it's definitely in the upper echelon of the franchise. The new open-world formula works surprisingly well even with its issues, and Cyber Space stages and combat are well-designed, engaging and, most of all, fun. With some tweaks, the Sonic Frontiers formula could be the basis for the franchise moving forward, potentially bringing it back to its glory days.

Indeed, a couple of weeks ago, Sonic Team boss Takashi Iizuka said Sonic Frontiers would be the cornerstone of future entries in the platform game series.

In other Sonic news, fans are eagerly awaiting the release of Sonic Prime, a CG animated television series due to air in two days on Netflix.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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