Snail Games Resurrects Dark and Light; The Sandbox MMORPG Is Now Powered by UE4

Alessio Palumbo

Once upon a time, a promising MMORPG called Dark and Light was announced. The game boasted a slew of innovative features, including a huge 40 square kilometers seamless game world.

Unfortunately, developer NPCube and publisher Farlan Entertainment didn't really have the resources and technology to pull it off. When Dark and Light finally released in 2006,  it received exceedingly negative reviews from the press and the public because of countless bugs and glitches, but more importantly it failed in keeping its lofty promises.

However, it was not the end. In 2008, Snail Games acquired the rights and slowly started reworking the whole game. After a brief teaser in 2012, Dark and Light unexpectedly resurfaced just a few days ago at the ChinaJoy convention.

The game is now powered by Epic's Unreal Engine 4, but that's just the tip of the iceberg. Here's an excerpt from the press release:

The game's lore and setup has also been significantly updated with multiple universes, three races, and a rivalry between the dark and light all setting a new tone for the game.

In addition to the improvements in visual fidelity and changes to the fictional game world, Dark and Light now boasts a more magical fantasy element with the inclusion of sorcerers and aliens, which tie into the central conflict of the game. Players will be able to explore a simulated world that not only feels real and believable but also feels imaginative and new.

Over the past 12 years, the enthusiasm of the developers at Snail Games to deliver an amazing virtual world with complete freedom has never wavered. With the continuing improvements to our game engine and the unremitting effort of our development team, the next phenomenal Sandbox MMO – Dark and Light will soon be launched in 2016.

You can check this image to take a look at the graphics improvements over the years.

Snail Games also shared a teaser trailer for Dark and Light. We'll keep a close eye on the development progress, for sure.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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