Resident Evil Village PC Stutters Go Away with the Crack, Digital Foundry Confirms

Jul 14, 2021 at 04:30pm EDT
Resident Evil Village sales

If you've played the Resident Evil Village PC version, you most certainly had to endure the underlying stutters that plagued this version of the latest entry in CAPCOM's survival horror game series. These were most prominent during key moments in combat, such as shooting foes in melee range or even trying to get out of their attempts at grabbing the game's main character Ethan Winters. Even more egregious are the fights against Lady Dimitrescu's daughters, when the frame rate hitches are incredibly annoying regardless of your PC specifications.

Resident Evil Village PC was recently cracked, however, and it seems like the aforementioned stuttering issues are gone when playing without DRM. Digital Foundry confirmed this in a report published today. The game uses Denuvo DRM, which already came under fire for potentially affecting the performance of Final Fantasy XV Windows Edition but was ultimately cleared in that instance. In this case, though, CAPCOM also applied another DRM layer of its own making on top of Denuvo.

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You can check out Digital Foundry's video analysis below.

 

Resident Evil Village PC should also be soon getting support for AMD's FidelityFX Super Resolution spatial upscaling technique. This will further improve frame rates across the board when playing at high resolutions; we don't have a definitive date yet for this patch, but we'll keep you apprised whenever it becomes available. Check out Nate's review of the game here, in case you missed it.

Resident Evil Village is a wild, thrilling ride across seemingly every horror genre and idea that happened to pass through the mad minds at Capcom. Not every aspect of the game is perfect, but its highs are very high and solid core mechanics and excellent presentation hold the grisly patchwork together. You may survive Resident Evil Village, but your thoughts will linger there long after you’ve escaped.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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