Red Dead Redemption Is More Than Playable on PC with RPCS3 and i9 9900K CPU

Jan 6, 2019 at 04:00am EST

Red Dead Redemption is one of the few games that PC gamers constantly bring up as something they'd like to see officially ported to the platform. Unfortunately, it has been nine years since the open world Western-themed game first launched on PlayStation 3 and Xbox 360. It is pretty safe to assume that Rockstar will never release it on PC at this point.

There are other ways to play the game even if you don't own a PlayStation 3 or Xbox 360 console, though. For example, you can download the RPCS3 emulator and see how Red Dead Redemption runs while emulated on your PC. YouTuber ZEROx posted a new gameplay video a couple days, showcasing the game running smoothly on his PC. The catch is that he was using the latest and most expensive Intel CPU, the i9 9900K, so what you see in the video below probably wouldn't be as smooth if you've got a weaker CPU.

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Of course, RPCS3 is very much a work in progress. In case your experience isn't up to snuff yet, try again in a few months and chances are optimization will have improved by then.

If you've got a good Internet connection, an alternative could be to subscribe to the PlayStation Now cloud streaming service. Red Dead Redemption is part of the huge library, which now includes plenty of PlayStation 4 games as well that can be streamed (or downloaded, thanks to the recent update) on your PC.

Last but not least, the best way to play Red Dead Redemption right now is probably on an Xbox One X console through backward compatibility. Not only does the game run at 4K resolution there but it also features 16x anisotropic filtering, improved frame rate and tweaked mip-maps, making it look great for a nine years old game.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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