MotorStorm: Pacific Rift Looks Gorgeous and Smooth at 4K@60FPS with RPCS3

Sep 25, 2022 at 05:09am EDT
MotorStorm: Pacific Rift

MotorStorm: Pacific Rift is one of those titles that, despite not having been a huge hit, easily remained in the minds of its fans many long years after they had stopped playing it.

The game launched in late 2008 for the PlayStation 3, delivering heart-pounding off-road action through sixteen original tracks featuring a healthy mix of locales such as jungles, beaches, caves, and mountainsides. MotorStorm: Pacific Rift also added a new gameplay feature related to the traversal of rivers and waterfalls: water would cool engines, but going in too deep inevitably slowed down racers. There were also plenty of vehicle types to choose from, ranging from the likes of Buggies and ATVs to Monster Trucks and Bikes, and each of them was fun to drive around. There really hasn't been as good of an arcade off-road racing game since, at least in this author's opinion.

Related Story RPCS3 Can Now Run All Released PlayStation 3 Games

Having been developed by the defunct Evolution Studios as a PS3 exclusive, it's a bit hard nowadays to experience the game, especially after the online servers were closed around ten years ago by Sony. However, the development team of RPCS3 has greatly improved the PC emulator's compatibility with the game recently. To demonstrate it, they published a stunning MotorStorm: Pacific Rift 4K@60FPS gameplay video showing how gorgeous and smooth this game can look once it is unburdened by hardware constraints.

The RPCS3 team even developed a few additional patches to support variable FPS and disable dynamic resolution scaling and motion blur effects. If you wish to emulate MotorStorm: Pacific Rift yourself, there's a dedicated page on the wiki that includes all of the recommended settings and tweaks. Have fun!

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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