PUBG on Xbox One Already Has Over 4 Million Players

Alessio Palumbo

PUBG on Xbox One (Game Preview) launched just before Christmas. Now, a month later, PUBG Corp. announced that the game surpassed the mark of four million players on this platform alone. According to SteamSpy, PUBG has almost 28 million additional players on PC.

Here's a statement from Sammie Kang, Lead Community Manager at PUBG Corp.:

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Today we’re excited to announce another milestone for PlayerUnknown’s Battlegrounds (PUBG): the community of players on console has now grown to over 4M players! We’re thrilled to see the community continue to grow and have been inspired by everyone’s enthusiasm for the game – with your ongoing support and feedback we will continue to evolve PUBG and create the best experience for Xbox players.

This week we deployed the sixth content update for the game, delivering numerous gameplay, optimization and bug fixes. More details on all the updates we’ve made since launch can be found here.

To show the community our appreciation for your support and feedback, we are rewarding players with 30,000 Battle Points to purchase cosmetic crates in the game. Anyone who has purchased or purchases PUBG on Xbox One and has created a character before January 31 at 12AM PST will receive this bonus, so if you’ve been waiting to jump onto the island, now is the perfect time to become a part of our growing community on console.  Bonus Battle Points will be delivered and appear directly in players BP accounts (right below their gamertag) after February 1, 2018 at 12AM PT.

We will continue to build on the foundation we’ve laid with PUBG on Xbox One with the feedback received from the community and we encourage you to continue in your pursuit of chicken dinners.

Did you buy PUBG on Xbox One yet or are you waiting for the game to come out of the Game Preview program? Let us know below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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