Sony’s gaming division, Sony Interactive Entertainment, has announced that it has acquired leading global provider of audio solutions for the gaming industry, Audiokinetic.
Sony announced the acquisition through an official press release on its website. Through the acquisition, Sony aims to tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the PlayStation ecosystem. The acquisition is expected to close by January 31, after which Audiokinetic will become a wholly owned subsidiary of Sony Interactive Entertainment.
“A rich and all-encompassing audio experience is increasingly critical to the overall gameplay experience, further enhancing immersion and emotion for the player,” said John Kodera, president and CEO of SIE. “Audiokinetic is a preeminent provider of audio solutions for the gaming industry, and we are confident that this acquisition will allow us to further grow the PlayStation platform and contribute to the broader gaming industry. It’s our goal to support Audiokinetic’s efforts to advance its audio technology while maintaining independence and platform neutrality.”
“Joining the SIE family is a win for both Audiokinetic and our partners who use our audio tools and middleware,” Klein said. “We will remain independent and continue to deliver our suite of audio solutions to developers and platform holders, with even greater resources to continue innovating, expanding our market and enhancing our technology. We are also excited about the opportunity to contribute to SIE at a platform level.”