Observer System Redux Demo Available Now on PC (Steam)

Alessio Palumbo
Observer System Redux Demo

An Observer System Redux demo, the enhanced edition of the cyberpunk horror game made by Bloober Team, was just made available on PC via Steam. That also comes with the news that the game is actually releasing on PC at all since the original announcement only mentioned PlayStation 5 and Xbox Series X as the targeted platforms.

However, Bloober Team now announced that Observer System Redux will be available at $29.99 on PC, while owners of the original game will get the chance to upgrade for just $5.99 (for an 80% discount), provided that they do it until September 15th.

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The Observer System Redux demo will be only available for another couple of days, until August 30th, so you'd better try it right away before it's gone. The game's Steam page also comes with the official system requirements, which you'll find below.

MINIMUM:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/10 - 64 bit
    • Processor: Intel Core i5-3470 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: @1280x720: GeForce GTX 1050 3 GB / Radeon RX 560 4 GB
    • DirectX: Version 11
    • Storage: 16 GB available space
    • Sound Card: DirectX® 11.0 compatible
    • Additional Notes: Game in development, Ray Tracing available in the full version.
RECOMMENDED:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 - 64 bit
    • Processor: Intel Core i7-3770 / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: @60 FPS (1920x1080): GeForce GTX 1060 6 GB/ Radeon RX 590
    • DirectX: Version 12
    • Storage: 16 GB available space
    • Sound Card: DirectX® 12.0 compatible
    • Additional Notes: Game in development, Ray Tracing available in the full version.
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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