NVIDIA DLSS Mod Replaces FSR 2.0 in Tiny Tina’s Wonderlands

Alessio Palumbo
DLSS Mod

Following the release of the NVIDIA DLSS mod for Judgment, we talked with modder PotatoOfDoom about the possibility of releasing additional mods of the same kind for other titles that currently support AMD FSR 2.0 but not NVIDIA's technology.

The first and foremost game that came up in our conversation was Gearbox's Tiny Tina's Wonderlands. Impressively, PotatoOfDoom already published the NVIDIA DLSS mod for this game on Nexus Mods; you can download it here. Then, make sure to follow these instructions for the installation process.

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NOTE: THIS MOD DOESN'T WORK ON NON-RTX GPUS

How to use:
* Set the in-game FSR 2.0 preset to your preferred DLSS setting. (All DLSS presets correspond 1:1 to the FSR 2.0 presets)
* Play Tiny Tina's Wonderlands with DLSS

Installation:
* Extract the Archive so all DLL files (ffx_fsr2_api_x64.dll, FSR2DLSS_Loader.asi, nvngx_dlss.dll and version.dll) are in the same folder as the Wonderlands.exe file.

Uninstallation:
* Remove all added DLL files

Why?
* Because I can!
* DLSS might look better on your GPU.
* DLSS might use less power than FSR on your Laptop.

Truth be told, the why could be simply because DLSS runs better. YouTube channel RTX3050 Benchmarks tested the DLSS mod in Judgment and found a significant improvement of up to 10 frames per second compared to the native AMD FSR 2.0 implementation. As such, it should be beneficial for every GeForce RTX owner.

Other games supporting FSR 2.0 instead of DLSS include Thymesia and The Bridge Curse: Road to Salvation. However, several upcoming games will likely offer the same feature set, including Asterigos: Curse of the Stars, Forspoken, Grounded, Lies of P, Project Haven, Scorn, The Callisto Protocol, and Unknown 9: The Awakening. So far, there's no indication any of these titles will support NVIDIA DLSS in addition to AMD FSR 2.0, making PotatoOfDoom's work all the more important for GeForce RTX owners.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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