Ubisoft CEO Confirms No New Assassin’s Creed Game in 2019

Alessio Palumbo

Speaking with Gamespot at Gamescom 2018, Yves Guillemot confirmed that there won't be a brand new Assassin's Creed game in 2019. He had promised the franchise wasn't going back to the annual release cycle and it looks like Ubisoft is sticking to this new plan.

On Assassin's Creed, we had Origins in 2017 and we have Odyssey this year, but we are not going to have a full-fledged Assassin's next year. It's just because the team were working separately, so we have two games now, one year after the other. But next year you're not going to have a fully fledged one.

What you'll have is lots of content coming on Assassin's Creed Odyssey. The team really want to give, on a regular basis, some new possibilities for play, so when you get Odyssey this year, you're going to get in for a couple of years, actually.

The additional time gave the team the possibility to really bring what they wanted to. The community has been responding very well to it and when I see what we are bringing with Odyssey I know that the community that got back in with Origins will be amazed.

This should assuage the concerns of those fans who were already worrying of newfound franchise fatigue after two back-to-back releases.

Related Story Assassin’s Creed Mirage Has a “Richer, Denser” Map than Classic AC Titles, Stealth Updated

This year, Assassin's Creed Odyssey is set to become available for PC, PlayStation 4 and Xbox One on October 5th. Leaning even more on the RPG side, the title will offer the opportunity to choose between two siblings (a male and a female) as the main protagonist. For the first time in the Assassin's Creed franchise, players will find branching quests, dialogue options and multiple endings.

There are also many romanceable NPCs throughout the game, both male and female (homosexual romances are possible, too). Check out the latest screenshots and trailers from Gamescom 2018.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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