No Man’s Sky Alien Structures Mod Adds More Variety To Landscapes

Francesco De Meo
No Man's Sky

No Man's Sky, the space exploration game developed by Hello Games, is one of the most controversial releases of 2016, mostly due to missing features that were promised for the game before release. The Foundation Update, while a good start, is definitely not enough, so it's up to users to spice up the experience while Hello Games works on adding more features to their game.

If you're still enjoying No Man's Sky and want to spice up the experience a bit, you may want to check out the recently released Alien Structures mod, which adds several nice looking structures to planets.

Related Story No Man’s Sky’s New Hive of Glass Threat Could Destroy the Universe — and Players Must Stop It Together

This a alpha version of the mod. it will be updated regularly with more models in the future with more variety. for now it is set such that all the models have equal chance of spawning on all planets.

--KNOWN ISSUES--

---texture clipping in large structures , it will be fixed once a working solution is found..

---a few collision issues like missing collisions.

---pop-in most noticeable during fly by's

---if you had landed on any of the structures of this mod,  and saved there and exited, and removed the mod, then your ship will be stuck mid air. so land on terrain or your base or space station before removing the mod

--PLANNED FEATURES--

--more variety of models - give your suggestions in the comments, will be incorporated into the mod in future updates

--larger structures

--adding interactions to structures.

--more than one texture for same models...

-- biome specific spawning of structures and more stuff...

The mod's creator also shared a few screenshots showcasing the new structures, and you can check them out by going here.

No Man's Sky is now available on PC and PlayStation 4.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button