Nintendo Shipped 2.74M Switch Units, Forecasts 10M for Next Fiscal Year

Alessio Palumbo
Nintendo

Nintendo published today the Fiscal Year Earnings press release, announcing to have shipped 2.74 million units of the new Switch console. The company called this "a promising start" while adding that flagship launch title The Legend of Zelda: Breath of the Wild sold 2.76 million units on the Switch as well as 1.08 million on the WiiU, for a total of 3.84 million units.

Nintendo expects Switch hardware sales to reach at least 10 million units by the next fiscal year, though this seems like a conservative estimate. They've also detailed their plans to keep the momentum, including a "continuous stream of third-party games"; software sales for the platform in FY17/18 are estimated around 35 million units.

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Regarding Nintendo Switch, we will maintain buzz about The Legend of Zelda: Breath of the Wild and 1-2-Switch, which are off to a phenomenal start, and release Mario Kart 8 Deluxe in April and ARMS in June worldwide. We will release Splatoon 2 in July. Splatoon 2 exemplifies the concept of Nintendo Switch, enabling consumers to play anywhere, anytime, and with anyone, and will bring competition between consumers to new levels of excitement. In addition, we will maintain favorable conditions surrounding Nintendo Switch by providing a continuous stream of appealing third-party titles across varying genres. We aim to stimulate the platform and expand sales going into the holiday season this year.

Meanwhile, the Nintendo 3DS sold 7.27 million units with a 7% increase on a year-per-year basis. The company noted that this was mostly due to "Pokémon GO leading to increased sales of software in the Pokémon series and driving the Nintendo 3DS family hardware sales growth
outside of Japan".

Super Mario Run was also mentioned as a title that "elicited a fantastic response from consumers worldwide". Going forward in the smart-device business, Nintendo plans to expand in this particular sector thanks to the experience gained so far by providing new mobile games while continuing to support those that have been already released.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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