New Version of Fallout 4 76 Mod Adds Synths as A Human Replacement Option

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Sep 12, 2018
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A new version of the Fallout 4 76 mod has been released which allows players to replace humans in the Commonwealth with Synths.

The mod transforms Fallout 4’s “Commonwealth into an open world with all areas unlocked and no human NPCs for a quest free land of scavenging opportunity”. In addition, the modification allows players to rescue new settlers, spawn stalkers, and dodge loot coughing nukes.

fallout-76-modsRelated Fallout 76 Is Not on Steam to Simplify Relationship with Customers and Issues Resolving

“This mod started as an exploration of some of the likely Fallout 76 game play mechanics in the Fallout 4 Commonwealth, evolving into an empty open world to build dynamic systems that deliver unpredictable experiences, just like fallout 76 should do”, mod creator ‘SKK50’ wrote. “When you have done every quest and NPC dialogue to death, but still want to spend time in the Fallout 4 world … try rebuilding the Commonwealth whilst I AM LEGEND feral hunting.”

fallout 4 76 mod

Options to remove humans altogether or replace them with Ferals were already included with previous versions of the mod, and synths have now been added to that list as well.

fallout-76-beta-timesRelated Fallout 76 Stress Test May Be Coming To Other Platforms; Cross-Progression “Likely” To Be Looked At

For those interested – the new version of the Fallout 4 – 76 mod can be downloaded here.

Fallout 4 is available now for PC and consoles. Fallout 76 is slated for a release on PC, Xbox One and PS4 on November 14. The online prequel was officially unveiled back in June of this year.

Reclamation Day, 2102. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers—chosen from the nation’s best and brightest – emerge into post-nuclear America. Play solo or join together as you explore, quest, build, and triumph against the wasteland’s greatest threats.

“We’ve been asked forever to bring multiplayer to one of our worlds,” said Todd Howard, Game Director at Bethesda Game Studios. “And once we had this idea, we knew it was perfect for Fallout. It’s great to finally share this game and this world with everyone.”

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