Naughty Dog Right Now Is “A Melting Pot of New Ideas for New Worlds, New Genres”

Alessio Palumbo
Naughty Dog

Naughty Dog is about to launch their second PlayStation 4 native game (thus, not counting The Last of Us Remastered), Uncharted: The Lost Legacy. While this begun as a DLC for Uncharted 4: A Thief's End, it eventually developed in its own standalone title which has been confirmed to be approximately as long (or even more) as the first Uncharted installment, Drake's Fortune.

With the game set to launch exclusively on PlayStation 4 on August 22nd in North America and August 23rd in Europe, some of the key Naughty Dog developers who worked on The Lost Legacy made the usual press trip around the world to showcase the title and be interviewed.

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For example, Game Director Shaun Escayg said while speaking to the Daily Star that while the next project after The Last of Us Part II could be another Uncharted (presumably following up directly from The Lost Legacy), it could also be something entirely new as Naughty Dog is currently experimenting with new worlds and even new genres.

We don’t know what the future holds, but you’re right, it could be something new. It could be another Uncharted, who knows. Naughty Dog is not afraid of exploring more stuff.

The entire studio is like that, everyone wants to try something new. There are so many new ideas, it's the culture at Naughty Dog, we love ideas.

The studio right now is just teeming with new content and new ideas building up new worlds, new genres. it's a constant melting pot of new ideas.

It's been a long time since we've seen the development team tackling another genre, given that Uncharted and The Last of Us can both be considered third-person action/adventure titles. It would be intriguing to see what Naughty Dog could do in the shooter genre, for example, which has been fairly stale in the last few years.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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