Is Mass Effect: Andromeda Much Heavier on Your PC Than Other Frostbite Games?

Alessio Palumbo
Mass Effect Andromeda Story DLC

Mass Effect: Andromeda is undoubtedly one of the most anticipated games due for release this year. Powered by the Frostbite engine, Its launch is scheduled for March 21st in North America and March 23rd in Europe for PC, PlayStation 4 and Xbox One.

As is customary, last week Electronic Arts revealed the official system requirements for the PC version. However, there was no indication of the target resolution and frame rate for minimum and recommended requirements.

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This information only came to light via this particular Help Desk page, which clarifies that Mass Effect: Andromeda's minimum requirements will allow you to play at 1280x720@30FPS on Low settings while the recommended ones are targeting 1920x1080@30FPS on High settings.

Needless to say, this is quite the disappointment on paper. Games powered by the Frostbite engine, like Battlefield 1 or even Bioware's own Dragon Age: Inquisition, are known for running smoothly on most configurations.

If that predicted performance turned out to be correct, there would be little hope for even the mighty 1080Ti to run Mass Effect: Andromeda at 4K resolution on max settings at an acceptable frame rate.

There is hope, however. NVIDIA provided a different performance outlook for its GTX 1060 card on this page. Here, we can clearly see the GTX 1060 being very close to 60FPS on average at High settings.

For now, then, Mass Effect: Andromeda's performance on PC remains a mystery. While we wait to get our hands on the game for a full performance and gameplay report, you can check out the full breadth of graphics settings as well as a new multiplayer video that shows the character customization available in this mode.

The game will support HDR technology as well as NVIDIA Ansel to take 2D, 360° and VR 360° screenshots of the highest quality.

If you have a subscription to Origin Access, you'll be able to start playing the game - albeit for a limited amount of time - on March 16th.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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