League of Legends Games Registered 180 Million Users Last Month

Nov 2, 2021 at 01:37pm EDT
League of Legends

Riot Games proudly announced on Twitter that over the course of October 2021, the studio's League of Legends games have cumulatively registered 180 million players.

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PC Gamer reached out to Riot to get a more detailed explanation of what was actually included in this metric.

This includes League of Legends, League of Legends: Wild Rift, Legends of Runeterra, Teamfight Tactics and Fight for the Golden Spatula (licensed in China).

Monthly active users ('MAUs') are defined as the number of players who accessed a game, and in this case, the calendar month of October. A player who accesses two of our games would be counted as two users.

Valorant players aren't included here, then, which makes sense as that game isn't set in the universe of Runeterra.

It's undoubtedly a colossal figure, one that any game developer would be hard-pressed to even try to match. It's also a great potential fanbase for Riot's upcoming League of Legends MMO, which the studio confirmed to be in development about ten months ago.

That's just the tip of the iceberg when it comes to what's next for the IP, anyway. Story-driven, turn based RPG Ruined King: A League of Legends Story is due later this year from Airship Syndicate, while Conv/rgence: A League of Legends Story is an action platformer game developed by Double Stallion Games where players will explore the world of Zaun as Ekko, a young inventor with an ingenious device to manipulate time.

Additionally, the highly anticipated Arcane: League of Legends animated TV series will air on Netflix later this week, on November 6th. It'll be focused on Vi (voiced by Hailee Steinfeld) and Jinx (voiced by Ella Purnell), two of the most beloved Champions in Riot's exceedingly popular Multiplayer Online Battle Arena game. The nine episodes will be released over the course of three weeks.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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