Kerbal Space Program 2 Coming in 2020, Will Add New Planets, Tech, Expanded Mod Support
Kerbal Space Program has been one of the surprise sleeper hits of the last few years, entertaining young and old alike with its combination of cute characters and unexpectedly-deep space sim mechanics. The game was such a success mega publisher Take-Two Interactive decided to snap it up, and now a sequel is in the works! Announced yesterday at Gamescom Opening Night Live, Kerbal Space Program 2 promises exciting new planets, tech, and more. Check out the game’s impressive debut trailer, below.
And here’s a featurette focusing on Kerbal developer Star Theory.
Here are a few more official details about Kerbal Space Program 2:
Kerbal Space Program 2 offers a multitude of ways for players to further their space adventures with a robust offering of new planets to explore, new technologies to traverse the stars, and the ability to establish colonies, all rooted in real-world science. Players will be able to build without the constraints of planetary gravitation for the first time, which allows for larger constructions and more complex creations than ever before – including interstellar vessels. In addition, players will be able to share these experiences collectively in multiplayer for the first time in franchise history.
Kerbal Space Program 2 will also introduce a host of new of improvements including updated planets and parts, additional modding support, and an improved tutorial experience to help get new players off the ground. On one hand, these changes will offer newcomers help up the curve for what is learning literal rocket science, while on the other, keeping the challenge bar high for veteran players.
Kerbal Space Program 2 launches on PC (including Steam) in early 2020. The game will hit Xbox One and PS4 shortly thereafter. Any Kerbal fans out there? Excited for the new game? If you’ve been holding out on the series, will you give it a try once the sequel drops?
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