IO Interactive Debuts New Beyond the Light Series, Going BTS of 007 First Light

David Carcasole
James Bond running in the forest towards a military plane, title reads 007 First Light.
Image credit: IO Interactive

IO Interactive is quickly approaching the launch date for what has been described as the peanut butter and chocolate of video games: IO Interactive behind a new James Bond game. 007 First Light will arrive on PC, PS5, and Xbox Series X/S on March 27, 2026, and leading up to that launch, IO Interactive has kicked off a new series of videos on the game's YouTube channel called Beyond the Light, going behind the scenes of the game's development.

The first episode of the series includes reactions and insights from the developers regarding gameplay, with IO Interactive's gameplay director on 007 First Light, Andreas Krogh, and senior level designer Thomas Pulluello featured in the episode.

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A little over a week ago, as part of Xbox's Partner Preview event, IO Interactive confirmed that 007 First Light will feature Bond with his iconic silver Aston Martin Valhalla, decked out to the nines with spy gear, courtesy of Q.

Now with the release of this first Beyond the Light series, it's clear that the studio is ramping up towards the launch of its first brand-new major release since 2021, when Hitman 3 first launched. As far as what comes after 007 First Light, just yesterday, the studio confirmed that it does have another new game in the works.

Not an external IP, but a new internal property it's working on. This is another new title in addition to the fantasy role-playing game that the studio is working on, for which we don't yet have a title. There will also be more Hitman coming, which means that, including 007 First Light, the studio currently has three projects in the works.

Hopefully, by this time next year, we'll start to hear more about what the studio is working on, since by that point it'll have First Light out the door and can start looking towards what's next.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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