Cronos: The New Dawn – Should You Bring The Bolt Cutter With You?

Francesco De Meo
Cronos: The Dawn's protagonist after waking up
Is it The Traveler's calling in Cronos: The New Dawn to carry the Bolt Cutter at all times?

In true survival-horror fashion, Cronos: The New Dawn features a few items that The Travel has to acquire to complete the mission. These items like keys and keycards, are discarded automatically once they no longer useful. There's only one exception to this rule: the Bolt Cutter.

Much like the keys above, the Bolt Cutter is an item that is required to proceed toward one of the early game's main objectives, but once it is used to open a door locked with a chain, it isn't discarded like every other progression-related item. As inventory space in Cronos: The New Dawn is limited, bringing an item that may not look particularly useful during the moment-to-moment gameplay doesn't sound like a great idea, so is there any reason why you should bring it with you?

Related Story Bloober Team’s Cronos: Lazarus Leaks Ahead of Potential Summer Game Fest Reveal, Likely a Cronos: The New Dawn DLC

Though some may prefer to carry more useful items as they make their way through New Dawn, bringing the Bolt Cutter with you may still be a good idea. Even though there aren't a lot of doors that require the item to open, there's at least one of them in all of the game's main locations, and inside these doors, you will find a ton of useful resources that can really make a difference in an experience where resources like ammo and crafting materials are scarce. As such, consider expanding your Shell's inventory slots as much as possible in the early game, not only to always have the Bolt Cutter with you, but also to be able to carry all the items you can find inside the rooms you can access with it.

However, if a bit of backtracking doesn't scare you, you always have the option to leave the Bolt Cutter inside your storage crate and backtrack to retrieve it whenever you find a locked door. Cronos: The New Dawn doesn't make stage navigation too simple without a map, but after spending a few minutes inside any of the game's main locations, you should have decent knowledge of their layouts, making backtracking a little easier.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button