Horizon Zero Dawn PC launched a couple of days ago on both Steam and Epic Games Store. We knew that Sony and Guerrilla had partnered with AMD since the game was bundled with Ryzen processors, but it turns out that AMD also worked alongside the developer to optimize specific features for Radeon graphics cards, including the very first implementation of the FidelityFX Single Pass Downsampler (SPD). Here's the list of the features from the press release issued by AMD:
AMD Radeon FreeSync Premium Pro – Gamers on any hardware can enjoy breathtaking gaming experiences with AMD’s leading adaptive sync technology, offering stutter- and tear-free gaming with stunning HDR rendering.
AMD FidelityFX SPD – Optimized for RDNA architecture, SPD utilizes asynchronous compute to accelerate texture mapping for more efficient post-processing, driving effects like bloom and screen space reflections faster without sacrificing framerates.
AMD TressFX – A true-to-life hair physics system taking high visual fidelity to a new level, enabling incredible photo-realistic hair effects with Radeon graphics cards – so much so, you may forget there’s even a screen in front of you.
Asynchronous Compute – GPU multi-threading allowing Radeon GPUs to execute multiple tasks simultaneously, enabling graphics and visual effects workloads to be distributed efficiently for faster framerates and higher visual fidelity.
Thank you for supporting us yesterday as we launched Horizon Zero Dawn PC! We have been enjoying a whole new wave of screenshots with the in-game Photo Mode, live streams and videos from content creators, and seeing so many new players start their journey with Aloy.
We have been monitoring all of our channels and are aware that some players have been experiencing crashes and other technical issues. Please know that we are investigating your reports as our highest priority.
We appreciate those who have already taken the time to report their issues on Steam, Reddit, or via our website. If you are still encountering crashes or bugs, please continue to use those spaces, or refer to our FAQ if you are unsure of how to proceed. Your reports are, and have already been, incredibly helpful for our teams.
Thank you for your patience as we continue to investigate issues; we will update you all as soon as we have more news.
About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief.
In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews.
Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications.
His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.
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