Horizon Zero Dawn PC Patch 1.06 Introduces Gameplay Improvements, Fixes For HDR, Adaptive FPS Issues and More
A new Horizon Zero Dawn PC patch has gone live today, bringing graphics and gameplay improvements as well as fixes for HDR and Adaptive FPS issues.
The 1.06 update introduces a couple of crash fixes as well as graphical improvements that fix a couple of visual glitches related to HDR and Adaptive FPS.
- Fixed a streaming compute shader crash
- Fixed a crash on startup related to file paths with non-ANSI characters
- Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest “The Point of the Spear”
- Fixed an issue where box graphics would flash during the final cinematic of the game
- Fixed an issue in HDR where the UI could get overlapped by a black scene
- Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually
The Horizon Zero Dawn PC new patch also introduces improvements for Aloy forward walking direction and executable details.
- Aloy forward walking direction – Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle
- Executable details – Properties of the executable now also displays the current version
Guerilla Games has also detailed a couple of known Horizon Zero Dawn PC issues that are currently being worked on.
- Some players are experiencing an out of memory error during the game optimization process.
- Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
- Some players are experiencing performance issues on specific GPUs or hardware combinations.
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