Horizon: Zero Dawn Surpasses 7.6 Million Sales Worldwide In One Year

Alessio Palumbo
Horizon Zero Dawn

Sony Interactive Entertainment announced today that Horizon: Zero Dawn, the PlayStation 4 exclusive action roleplaying game made by Guerrilla, has now surpassed 7.6 million sales one year after its launch. It's now the best-selling first-party new IP released on the console so far.

Shawn Layden, Chairman of SIE Worldwide Studios, said:

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We are incredibly grateful that Horizon Zero Dawn and Horizon Zero Dawn: The Frozen Wilds have been received so positively by so many gamers and it is a testament to the fantastic work of the entire team at Guerrilla. The combination of beautiful story-telling and great characters, with excellent gameplay mechanics, has resonated well with fans and led to this exceptional sales milestone.

Hermen Hulst, Managing Director and Co-Founder at Guerrilla Games, added:

We had huge ambition for Horizon Zero Dawn and as we approached the launch we knew people were excited, but to see sales of this volume is truly mind blowing. Since launch, millions of players have joined Aloy on a quest to discover the secrets of the old ones. We hope they enjoy playing Horizon Zero Dawn as much as we enjoyed making it.

Horizon: Zero Dawn recently got an expansion called The Frozen Wilds, which according to Francesco was as bit as good as the base game.

With a new focused story, a harshly beautiful new area, new weapons, enemies and skills, The Frozen Wilds is a worthy expansion of the open world game developed by Guerrilla Games. Ultimately, it's more of the same, as the expansion lacks any major new gameplay mechanics, but when so much love is put into a product, is it really an issue? Highly recommended to all Horizon Zero Dawn owners.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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