GeForce NOW Streaming Seems to Be Available Directly on Xbox Game Pass for Certain Games

Alessio Palumbo
GeForce NOW Game Pass

On February 21, 2023, Microsoft announced a partnership with NVIDIA to bring its PC games to the GeForce NOW cloud platform. The move was ostensibly directed at regulators, who were in the middle of the regulatory process for Microsoft's $68.7 billion acquisition of Activision Blizzard, but it was also very beneficial for consumers.

A few months later, Microsoft took the obvious next step, slowly starting to allow PC Game Pass subscribers to play games through GeForce NOW for select games. The list greatly expanded over time.

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However, the integration between the two services might be about to get even tighter, even on the console side. Several users have reported seeing an option to stream games like Street Fighter 6, Resident Evil Village, and Call of Duty Warzone with GeForce NOW from their Xbox consoles.

This is surprising, to say the least. GeForce NOW is, after all, a competitor of sorts for Game Pass Ultimate, which includes the streaming feature based on XCloud. However, GeForce NOW is verifiably superior, offering peerless streaming quality with support for 4K resolution, HDR displays, up to 240 frames per second, integrated Reflex and G-SYNC technologies, and support for ray tracing/DLSS, depending on the tier used. XCloud, on the other hand, is still limited to 1080p (Full HD) resolution and 60 frames per second. The difference is largely due to the server hardware used in the respective configurations. Whereas XCloud servers are based on Xbox Series X specs, GeForce NOW's Ultimate tier runs on RTX 4080-class hardware, which is estimated to be five times as fast.

Is this a sign of Microsoft yielding to NVIDIA's superior service and stopping investments in its own streaming technology? It's too early to say at this point. We've reached out to NVIDIA and only got a 'nothing to share at this time' response, which suggests an announcement might be on the way. Until then, stay tuned.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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