Fortnite Humanitarian Relief Campaign for Ukraine Ends with $144 Million

Alessio Palumbo
Fortnite

Epic Games announced that the Fortnite humanitarian relief campaign ended with $144 million raised for Direct Relief, UNICEF, UN World Food Program, United Nations High Commissioner for Refugees, and World Central Kitchen in support of their efforts for people affected by the war in Ukraine. The campaign was conducted in partnership with Xbox, as Microsoft agreed to also commit their net proceeds from Fortnite sales during the two-week period. Unfortunately, the other platform holders where Fortnite is playable stayed silent and did not participate.

Fortnite recently got its new Season. One of its main features was the removal of building from the game, which was so successful that Epic quickly made it a permanent Fortnite mode titled Zero Build.

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Fortnite Zero Build

Zero Build is a pure test of weapon, item, and traversal ability. Zero Build can be found in the Discover page as Solo, Duos, Trios, and Squads playlists. (Access the Discover page by clicking on the “CHANGE” button above “PLAY!” in the Lobby.) As a defense in the absence of builds, players have the recharging Overshield in Zero Build.

In other Epic Games news, the Launcher received some updates to the My Achievements section. Additionally, a unified Notification Center will be added soon alongside Ratings and Polls.

My Achievements - Live Now

Building on the ‘My Achievements’ release in November, we have now released its next iteration. Everyone with an Epic Games account now has access to the new My Achievements area, that lets you display a few key highlights from your stats.

Think of it as your trophy case and friends hub in one. A place where your Epic Achievements and game progress can be displayed for the world to see. Let them know you Virtuosoed in Rocket League, or that you’ve seen and done everything in Alan Wake Remastered. Click the Friends tab and visit a friend’s page to see their achievements and progress, too.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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