Fallout 4 1.8 Update To Release This Week On PS4, Introduces Mod Support

Francesco De Meo
Fallout 4

The introduction of mod support on console is definitely one of the most interesting features of Fallout 4, but PlayStation 4 owners have yet to experience it. Thankfully, it seems like the wait is almost over.

The official Bethesda Twitter profile confirmed a few minutes ago that update 1.8 will release on consoles later this week, with the PlayStation 4 update finally introducing mod support.

Fallout 4 PlayStation 4 mods have started becoming available on Bethesda's Official Website last week following the Creation Kit's latest update, which allowed modders to develop and release mods for Sony's console. Over 50 mods are already available, so it's possible to get a good idea on what it will be possible to do with the PS4 version limited mod support.

Originally, the PlayStation 4 version of Bethesda's popular role-playing game was supposed to receive the same mod support featured in the Xbox One version. Unfortunately, Sony didn't allow usage of external assets, forcing Bethesda to limit the feature considerably.

We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game.

We are excited finally to get modding to our PlayStation fans who have supported us for so long. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform.

Fallout 4 is now available in all regions on PC, PlayStation 4 and Xbox One.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button