Dragon’s Dogma 2 Survey Shows CAPCOM Asking for Feedback on All Aspects of the Action RPG

Alessio Palumbo
Dragon's Dogma 2

Around three months after the launch of Dragon's Dogma 2, CAPCOM is now asking fans to submit their feedback on pretty much every aspect of the action RPG via a dedicated survey. Doing so will be rewarded with a new digital wallpaper.

Interested fans will have to vote on the following topics:

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  • The naturalness, style, and readability of the text for the language you played Dragon's Dogma 2 in
  • The voices for the language you played in
  • The size of the in-game text
  • The design of the font used in the subtitles
  • The game's menus
  • The game's sound effects
  • The music
  • The story
  • The characters
  • The graphics
  • The controls
  • The game mechanics (combat, in-game currency, leveling up, etc.)
  • The User Interface
  • The level of difficulty
  • The amount of content
  • The immersive factor
  • Whether Dragon's Dogma 2 provided a unique gaming experience
  • An overall rating for the game
  • Whether they would recommend it to friends

The long-awaited action RPG sequel sold well, breaking the 3-million milestone and pushing the Japanese publisher to revise upward its original sales forecast.

However, Dragon's Dogma 2 definitely has some areas that could be improved. In my review of the game, I wrote:

The original game was an amazing foundation to build upon, and yet CAPCOM seemed content with keeping the same strengths without improving much on the weaknesses. Twelve years later, though, the effect cannot be the same. Still, make no mistake: Dragon's Dogma 2 is a highly enjoyable fantasy action/adventure with RPG elements that will provide you with about 40 hours of pure fun. Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.

The original Dragon's Dogma was expanded a year later with Dark Arisen, which added a whole new endgame dungeon and more. Given the positive sales of the sequel, CAPCOM could choose to do the same while also improving some of the shortcomings. Stay tuned - we'll keep you abreast of the publisher's plans.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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